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Scholastic wrestling

    Image:Determined.jpg|thumb|350px|Scholastic wrestling is a modification of collegiate wrestling Scholastic wrestling is the commonly-used name of the form of amateur wrestling practiced at the high school and middle school level in the United States It is a modification of collegiate wrestling Scholastic wrestling is also practiced in various wrestling clubs among younger participants and is more well known in those instances as folkstyle wrestlingAccording to an Athletics Participation Survey taken by the National of State High School Associations] boys' wrestling ranked eighth in terms of the number of schools sponsoring teams with 9744 schools participating in the 2005-06 school year Also 251534 boys participated in the sport during that school year making scholastic wrestling the sixth most popular sport among high school boys Scholastic wrestling is currently practiced in 48 of the 50 states; only Arkansas and Mississippi do not officially sanction scholastic wrestling for high schools and middle schools


    In scholastic wrestling
    great emphasis is placed on one wrestler's control of the opponent on the mat
    The history of scholastic wrestling in the United States is closely tied to the development of its college counterpart The Eastern Intercollegiate Wrestling Association held its first tournament in 1905 which soon sparked many more wrestling tournaments for both college and university students and high school students "Wrestling Freestyle" by Michael B. Poliakoff from Encyclopedia of World Sport: From Ancient Times to the Present Vol 3, p. 1191 eds David Levinson and Karen Christensen (Santa Barbara CA: ABC-CLIO Inc 1996) Today the various state high school associations also host annual wrestling championships for individuals and for teams

    Weight Classes

    Scholastic wrestling is regulated by the National of State High School Associations|National Federation of State High School Associations (NFHS)] Every high school is expected to practice wrestling at two levels: varsity and junior varsity In most states high school wrestlers can compete at 14 different weight classes ranging from 103 lb to the Heavyweight division of up to 285 lb Other states have additional or modified weight classes such as the 96 lb weight class in states such as New (state)|New York] the 98 and 105 lb weight classes in states such as Montana and the 180 lb weight class in states such as Texas Weight classes for junior varsity freshman and middle school teams may differ from state to state Each state high school association that sanctions wrestling also has a defined weight-control plan that prohibits excessive weight loss and dehydration during the season The plan would include at least a mininum seven perfect body fat for males and 12 percent body fat for females These weight control plans include provisions for weight assessment by the school's athletics medical staff and certification of the lowest allowable weight class with the team's head coach and the person that performs the weight assessment Often this is done online through the website of the state high school association or the National Wrestling Coaches Association After the date of certification a growth allowance of two pounds in each weight class may be allowed in some states Many tournaments offer an allowance of one or two pounds allowing wrestlers to compete in a certain class if they are within the allowance of making the weight limit for that class All of this is done in order to protect the wrestler's health

    Structure of the Season - Dual Meets and Tournaments

    Although legal and good for the pin
    the hold pictured here the figure-4 to the head is an example of a hold that would be deemed a technical violation if done in the neutral position It is also seen in better detail below
    The figure-4 to the head for the fall
    The high school wrestling season usually begins in late October or early November and continues until February or March (if individual wrestlers or teams qualify for a sectional or state championship) Normally two different high schools would compete in what is known as a dual meet It is possible for there also to be a multiple dual where more than two wrestling teams compete against each other at the same event on the same day For example one high school wrestling team may face another wrestling team for the first dual and then a third wrestling team for the second dual Also those two wrestling teams may compete against each other in a dual meet as well High schools often compete in regional city- or county-wide leagues

    Dual Meets

    Dual meets usually take place on Tuesday Wednesday Thursday or Friday evenings (or Saturday mornings or afternoons) during the wrestling season and begin with weigh-ins shoulder-to-shoulder at a maximum of one hour before the meet begins Wrestlers may wrestle up only one weight class above the weight class that they are placed in, with some exceptions If a wrestler fails to make weight he either has to forfeit or weigh-in at a higher class If a wrestler is suspected by a referee or coach of having a communicable skin disease the wrestler can either be disqualified or provide written documentation from a physician that the skin disease is not communicable If a meet physician is on-site his or her judgment would overrule such documentation Dual meets often feature one or two pound allowances but in order to qualify for a league championship wrestlers are required to weigh in without the benefit of a pound allowance (at scratch weight) a certain number of times during the dual meet season In all cases after weigh-ins the referee coordinates the random draw which determines the sequence of weight classes for the dual meet After the random draw the referee will call the wrestlers from each team who have been designated as captains One of the captains will call a disk toss The disk will then fall to the floor and determine: 1) which team has the choice of position at the start of the second period and 2) which one of the team's members is to appear first at the scorer's table when called by the referee for each weight class The wrestler-captain who won the disk toss may choose the even or odd weight classes That is, he may choose the weight classes from lowest to highest that are numbered evenly or oddly (eg 103 119 130 etc being odd or 112 125 135 etc being even)
    During a dual meet both the junior varsity and varsity squads from the two involved schools compete against each other The format of competition is as follows:
    1 The top junior varsity wrestler of each school compete against each other in an order determined by the random draw The first weight class drawn starts the competition with the following weight classes proceeding in order For example if the 152 lb weight class was drawn first the matches would follow after that weight class up to the 285 lb match The matches would then revert to 103 lb and proceed to 145 lb. The dual meet would then commence with each school's top junior varsity wrestler in the first weight class drawn After that the top junior varsity wrestlers then compete in the suceeding weight classes Often if more than one junior varsity wrestler is at a certain weight class for each school the coaches will hold an exhibition match which does not count towards the junior varsity team score but allows the wrestlers to gain more competitive experience Sometimes matches are not scored for a winning team allowing wrestlers to focus on skills and technique rather than winning Sometimes if one school has two junior varsity wrestlers at the same weight and the other school only has one the lone wrestler may wrestle both the other's wrestlers It is also common for junior varsity wrestlers to compete against wrestlers one or two weight classes above or below them
    2 After a break the varsity matches commence in the same fashion as the junior varsity matches However there are no exhibition matches at the varsity level


    Often a defensive wrestler will attempt to bridge (when in a supine position
    to lift one's body up by the neck with the back arched away from the mat and only the feet and hands or the feet and head on the mat Webster's Sports Dictionary p. 57, (Springfield MA: G. & C. Merriam Co. (now Merriam-Webster) 1976) ) out to escape the opponent's hold particularly in a near fall or pin situationOften many high schools in the United States will compete in what is known as a tournament This allows many schools to establish their rankings not only for individual student-wrestlers but also for high school teams as a whole (eg city county regional sectional and state wrestling championships) Tournaments are often sponsored by a high school or a state high school association and are held on Friday Saturday Sunday or over any two days during the weekend Admission is often charged to cover costs and make a small profit for the host A tournament committee usually administrates the event and after individual and team entries have been verified the officials then determine the order of the matches (called "drawing") by certain brackets (eg brackets of eight 16, etc) The tournament officials when doing this drawing take into account each wrestler's win-loss record previous tournament placements and other factors that indicate the wrestler's ability With that in mind wrestlers who are noticed as having the most superior records are bracketed so that two top-ranked superior wrestlers in each weight class do not compete in an early round This is called seeding A tournament begins with weigh-ins shoulder-to-shoulder starting two hours or less before competition begins An allowance of one pound is granted for each subsequent day of the tournament up to a maximum of two pounds
    With the drawing and weigh-ins completed wrestlers then compete in two brackets in each of the 14 weight classes Often a tournament host will field a house team comprised of junior varsity wrestlers from competing schools when there are open slots in the brackets Tournaments are usually either varsity or junior varsity competitions If there are not enough wrestlers to fill up the bracket in a weight class in the first round a bye will be awarded to a wrestler who does not have to compete against another wrestler in his pairing After taking account the number of byes the first round in each weight class then begins Most high school wrestling tournaments are in double elimination format The last two wrestlers in the upper (championship) bracket wrestle for first place in the finals with the loser winning second place In other words a wrestler cannot place higher than third if he is knocked down to the lower (consolation) bracket by losing in the championship seminfinals This is largely the result of time constraints: one-day tournaments often last into the evening If the winner of the consolation bracket were allowed to challenge the winner of the championship bracket in the championship the tournament could continue well past midnight before finishing
    Depending on how many places are scored the consolation rounds would then commence beginning among all of the wrestlers who lost to the winners of a certain round For example in tournaments scoring eight places consolation rounds would begin with all of the wrestlers who lost to the winners of the first round matches After the championship semifinals the losers in the semifinals would be cross-bracketed into the consolation semifinals The winner of the consolation finals would then win third place with the loser winning fourth place In tournaments where six places are awarded the losers of the consolation semifinals would wrestle for fifth place with the loser winning sixth place If eight places are awarded the losers of the consolation quarterfinals would wrestle for seventh place with the loser winning eighth place and so on. After the championships finals the awards ceremony usually takes place with plaques medals trophies or other awards given to the individual and team winners with the highest placements Precise rules for tournaments may vary from one event to the next
    Each state or geographic area features two or three "elite" tournaments every year These events are by invitation only Hence the commonly-used name for them Invitationals Tournament sponsors (which are usually high schools though sometimes colleges and universities) invite the best varsity wrestlers from their area to compete against each other Many elite tournaments last two or even three days For this reason elite tournaments are often scheduled during the school's winter break
    Between one season and the next postseason tournaments and preseason tournaments are often held in scholastic wrestling and also freestyle and Greco-Roman The most active wrestlers often take part in those to sharpen their skills and techniques Also clinics and camps are often held for both wrestlers and their coaches to help refresh old techniques and gain new strategies

    Layout of the Mat

    The match takes place on a thick rubber mat that is shock-absorbing to ensure safety A large outer circle at least 28 feet in diameter that designates the wrestling area is marked on the mat The circumference line of that circle is called the boundary line The wrestling area is surrounded by a safety mat area (or protection area) that is at least five inches in width The mat area is designated by the use of contrasting colors or a two-inch wide line which is out of bounds The wrestlers are within bounds when the supporting points (the weight-bearing points of the body such as the feet hands knees buttocks etc) of either wrestler are inside this boundary line
    The mat can be no thicker than four inches nor thinner than a mat which has the shock-absorbing qualities of at least 1-inch PVC vinyl-covered foam Inside the outer circle is usually an inner circle about 10 feet in diameter designated by the use of contrasting colors or a two-inch wide line Wrestlers are encouraged to stay within this inner circle or else they risk being penalized for stalling (that is, deliberately attempting to slow down the action of the match) Each wrestler begins action at a starting line inside the inner circle that is three feet long Two one-inch lines close the ends of the starting lines and are marked red for the wrestler from the visiting team and green for the wrestler from the home team The two starting lines are 12 inches from outside to outside and form a rectangle in the middle of the wrestling area This rectangle designates the starting positions for the three periods All mats that are in sections are secured together Additional padding may be added under the mat to protect the wrestlers For younger age groups one mat may be divided into halves or quarters so that multiple matches may be staged on a single mat


    Pinning is the supreme goal in all wrestling as it also scores the most points in team
    competitions This near fall situation is about to turn into a pin in three seconds
    • A singlet is a one-piece wrestling garment made of spandex that should provide a tight and comfortable fit for the wrestler It is made from nylon or lycra and prevents an opponent from using anything on the wrestler as leverage The singlets are usually light or dark depending on whether the wrestlers are competing at home or abroad and they are usually designed according to the school's or club's team colors Wrestlers also have the option of wearing leggings with their singlets
    • A special pair of shoes is worn by a wrestler to increase his mobility and flexibility Wrestling shoes are light and flexible in order to provide maximum comfort and movement Usually made with rubber soles they help give the wrestler's feet a better grip on the mat
    • Headgear equipment worn around the ears to protect the wrestler is mandatory in collegiate (scholastic or folkstyle) wrestling This is done to decrease the participant's own risk for injury as there is the potential to develop cauliflower ear
    • In addition special equipment such as face masks braces mouthguards hair coverings knee pads or armbands may be worn by either wrestler Anything worn that prevents normal movement or execution of holds is prohibited

    The Match

    At the start of the first period the two wrestlers are in the neutral position as shown
    Usually at the start of the second and third periods both wrestlers start in the referees position with one wrestler on the bottom with hands spread out and feet held together and one wrestler on the top with his hand around the opponents waist for control

    A bout between two wrestlers of the same weight class is called a match It consists of three periods totaling six minutesMatches in the consolation round of a tournament may consist of three periods with the first period of one or two minutes and the second and third periods being two minutes each with an overtime round if necessary if the score is tied at the end of regulation High school matches are one minute shorter than college and university matches - not having college's three-minute first period Additionally college wrestling uses the concept of "time advantage" or "riding time" while high school wrestling does not Varsity matches are usually longer than junior varsity matches The difference is explained by the fact that junior varsity wrestlers are presumed to be less skilled and possibly in poorer shape than varsity wrestlers though this may not always be the case Period lengths vary for age groups below high school and are different from state to state
    The main official at the wrestling match is the referee who is responsible for starting and stopping the match; observing all holds; signaling points; calling penalties such as illegal holds unnecessary roughness fleeing the mat or flagrant misconduct; and finally observing a full view of and determining the pin (or fall) There can also be at least one assistant referee (especially at tournaments) that helps the referee with making any difficult decisions and preventing error Also a scorer with assistant scorers are there to record the points of the two individual wrestlers Finally a match or meet timekeeper may be present to note the match time timeouts and work with the scorers)
    • Pre-match
    Each wrestler reports to the scorer's table steps onto the mat and puts on a green (for the home team) or red (for the visiting team) anklet about three inches wide which the referee will use to indicate scoring The referee then asks both wrestlers to shake hands and blows his whistle to begin the first period
    • First Period
    The first period begins with both wrestlers in the neutral (standing) position The neutral position has the two wrestlers facing each other on their feet with a slight crouch with their arms in from of them at or above waist level Webster's Sports Dictionary p. 282 (Springfield MA: G. & C. Merriam Co. (now Merriam-Webster) 1976) Each wrestler starts with a foot on opposite sides of the starting rectangle The referee then asks both wrestlers to shake hands and then signals the start of the match by blowing his whistle The match commences with each wrestler attempting to takedown his opponent The first period in high school varsity wrestling matches is two minutes long In junior varsity matches the first period can be either 90 seconds or one minute long
    • Second Period
    After the first period ends one wrestler will have the choice of starting position in the second period In dual meets this is determined by the colored disk toss that took place before the meet began In tournaments the referee will toss a colored disk and the winner of that disk toss will have the choice of position There are a variety of choices The wrestler could choose between the neutral (standing) position or as is most commonly chosen to begin in a place called the referee's position This is where both wrestlers begin action at the center of the mat with one wrestler (in the defensive starting position) on the bottom with his hands spread apart in front of the forward starting line and his knees spread apart behind the rear starting line with his legs held together The other wrestler on the top (in the offensive starting position) then kneels beside him with one arm wrapped around the bottom wrestler's waist and the other hand on the opponent's near elbow for control Webster's Sports Dictionary p. 348 (Springfield MA: G. & C. Merriam Co. (now Merriam-Webster) 1976) Most often the wrestler with the choice chooses the bottom position although he could choose the top position if he wished The wrestler could also defer his choice to the beginning of the third period
    One of the scholastic wrestlers pictured here is escaping from his opponents control for one point
    More recently another starting position has been allowed known as the optional start After the offensive wrestler indicates his intention to the referee the referee lets the defensive wrestler adjust and begin in the same manner as in the referee's position The offensive wrestler then stands behind and places his both his hands on the opponent's back between his neck and his waist (usually in a diamond shape) When the referee starts the action by blowing the whistle the defensive wrestler then has the opportunity to get back to his feet in a neutral (standing) position Any of the starting positions may be used to resume action during a period when the wrestlers go off the mat depending on the referee's judgment as to whether any or which wrestler had the advantage Webster's Sports Dictionary p. 348 (Springfield MA: G. & C. Merriam Co. (now Merriam-Webster) 1976)
    The second period is two minutes long in high school varsity matches In junior varsity matches the second period can be either 90 seconds or two minutes long
    • Third Period
    The wrestler who did not choose the starting position for the second period now chooses the starting position The third period is also two minutes long in high school varsity matches In junior varsity matches the third period can be either 90 seconds or two minutes long
    • Overtime Round
     *Sudden Victory Period
    If the third period ends in a tie a one minute (sudden victory) period is used Both wrestlers start in the neutral (standing) position The first wrestler to score a point wins
     *Tiebreaker Periods
    If no points are scored in the sudden victory period two 30 second tiebreaker periods are used Both wrestlers start in the referee's position The wrestler who won a colored disk toss made by the referee has the choice of either top or bottom position or he may defer the choice to the opponent After the wrestler makes teh choice the two contestants then wrestle Either of the two wrestlers must try to score as many points as he can Once one 30 second period is over the wrestler who was in the bottom position then wrestles on the top in another 30 second period Whoever scores the most points (or is awarded a fall default or disqualification) wins the match
     *Ultimate Tiebreaker Period
    If no points were scored or the score is still tied after the two 30-second tiebreaker periods a final ultimate tiebreaker period is used The ultimate tiebreaker last for 30 seconds Both wrestlers also start in the referee's position The wrestler who scored the first points in regulation (except for double-stalling or simultaneous penalties) has the choice of top or bottom position or he may defer the choice to the opponent If no points were scored in the regulation match the winner of a colored disk toss will have the choice of position After the wrestler makes his choice the two contestants then wrestle The person in the bottom position must then escape to get the win If the wrestler in the offensive (top) position rides the bottom wrestler the entire 30 seconds and does not let that wrestler up, he wins and is awarded one point
    • Post-match
    After the match is completed regardless of the victory condition the wrestlers will return to the center of the mat (on the 10-foot inner circle) while the referee checks with the scorer's table Upon the referee's return to the mat the two wrestlers shake hands and the referee declares the winner by raising the winner's hand Both contestants then return to their team benches from the mat


    A near fall can be scored when the defensive wrestler is held either in a high bridge or on both elbows as shown
    Points are awarded mostly when a wrestler gains a certain level of control is gained over his opponent In general the wrestler has to be controlling his opponent's hips with restraining power in order for the referee to determine that he has control of his opponent This is known as the position of advantage Scoring can be accomplished in the following ways:
    • Takedown (2 points): From the neutral position one wrestler gains control by bringing the other down onto the mat beyong reaction time and the supporting point(s) of either wrestler are in bounds This is most often accomplished by attacking the legs of the opponent although various throws can also be used to bring a wrestler down to the mat

    • Escape (1 point): A defensive wrestler who is being controlled on the bottom is awarded an escape when the offensive wrestler loses control of the opponent while either wrestler's supporting point(s) remains on the mat in bounds

    • Reversal (2 points): A defensive wrestler who is being controlled on the bottom is awarded a reversal when he comes from the bottom/defensive position and gains control of the opponent either on the mat or in a rear standing position Reversal points are awarded on the edge of the wrestling area if either wrestler's supporting point(s) or the feet of the scoring wrestler remains on the mat in bounds

    • Near Fall: This is similar to the points for exposure or the danger position awarded in the international styles of wrestling but the emphasis for near falls is on control not risk Near fall criteria is met when: (1) the offensive wrestler holds the defensive wrestler in a high bridge or on both elbows; (2) the offensive wrestler holds any part of both his opponent's shoulders or scapulae (shoulder blades) within four inches of the mat; or (3) the offensive wrestler controls the defensive wrestler in such a way that one of the bottom wrestler's shoulders or scapulae or the head is touching the mat and the other shoulder or scapula is held at an angle of 90 degrees or less to the mat The referee counts the seconds off Near fall points are also known as "back points" The near fall was formerly known as predicament in college wrestling Webster's Sports Dictionary pp. 279-280 (Springfield MA: G. & C. Merriam Co. (now Merriam-Webster) 1976)

     (2 points) - Two points are given when near fall criteria is met for two to four seconds Two points can also be granted in cases where a pinning combination is executed legally and a near fall is imminent but the defensive wrestler is injured signals an injury or bleeds excessively before the near fall criterion is met
    A near fall situation can also occur if both shoulders are within four inches of touching the mat as shown

     (3 points) - Three points are given when near fall criteria is met for five seconds or more After five seconds the referee awards three points and stops counting When a near fall criterion is met that is between two and four seconds and the defensive wrestler is injured indicates an injury or bleeds excessively three points are also awarded

     (4 points) - Four points are given when a criterion for a near fall is met for five seconds and the defensive wrestler later is injured indicates an injury or bleeds excessively

    • Penalty (1 or 2 points): A point can be awarded by the referee to the opponent for various penalty situations "Unsportsmanlike conduct" by the wrestler includes swearing teasing the opponent etc "Flagrant misconduct" includes actions (physical or nonphysical) that intentionally attack the opponent the opponent's team or others in a severe way Illegal holds are also penalized accordingly and potentially dangerous holds are not penalizaed but the match will be stopped by the referee Also "technical violations" such as stalling interlocking hands and other minor infractions are penalized With some situations such as stalling a warning is given after the first occurennce and if there is another occurrence the penalty point is given In other situations there is no warning and penalty points are automatically given In general after a certain number of occurrences where penalty points are given the penalized wrestler is disqualified A fuller treatment of the situations in which penalty points are awarded in high school wrestling matches is found here (also found on pages 42 and 43 of the 2007-08 NFHS Wrestling Rules Book)

    Victory Conditions in Scholastic Wrestling

    pin or fall
    occurs when both shoulders or scapulae of the defensive wrestler are held on the mat for a specified amount of time
    Pins (or falls) can be attained in many different technique combinations The pin situation seen here is that from a double arm tie-up The wrestler later secured the pin
    The object of the entire wrestling match is to attain victory by what is known as the pin or fall A pin occurs when a wrestler holds any part of both his opponent's shoulders or scapulae for two full seconds at the high school and lower levels A pin ends the match immediately and the offensive wrestler who held the pin is declared the winner Pins can be attained in many different ways The most common way of getting the pin is through the various nelson holds in particular the half nelson Other techniques used to get falls are cradles the headlock single or double armbars (bar arms) the leg turk the reverse body lock the guillotine the leg split (also known as the banana split or spread eagle) the spladle the figure-4 to the head the straight body scissors and the double grapevine (also called the Saturday night ride) On the high school level in a dual meet (a competition in which wrestlers from two high school teams face each other) the fall would be awarded with six points for the winning team
    A technical fall is also possible once a deficit of 15 points is achieved A technical fall is very likely when one wrestler has great control over the other and is able to score near fall points If the wrestler in control is unable to score a pin the match ends once an imminent pinning situation is no longer seen by the referee or when the wrestlers return to the neutral position On the high school-level in a dual meet if the technical fall occurred five team points are awarded
    If no fall or technical fall occurs a wrestler can also win simply by points If a wrestler wins by eight or more points but under the 15 points needed for a technical fall the win is known as a major decision This is worth four team points in a dual meet In some states five points are awarded for winning a match by superior decision with a margin of 11 to 14 points for the winner States with a superior decision then award six team points for a technical fall in a dual meet Usually if the wrestler wins by less than eight points or wins the first point in a sudden victory period in overtime without gaining a fall default or a win by an opponent's disqualification the wrestler then wins by decision worth three team points in a dual meet
    If for any reason a wrestler is unable to continue competing during the match (eg because of injury illness etc) his opponent is awarded victory by default worth six team points in a dual meet If a wrestler is barred from competing further in a match by virtue of acquiring penalties or for flagrant misconduct his opponent wins by disqualification again worth six teams points in a dual meet A wrestler also may gain a victory by forfeit meaning that the other wrestler for some reason fails to appear on the mat at the start of the match A victory by forfeit is worth six team points in a dual meet For a wrestler to win by forfeit however he must appear on the mat in a wrestling uniform The existence of the forfeit condition encourages teams to have at least one junior varsity and one varsity competitor at every weight class
    In a dual meet when all team points are totaled the team with the most points wins the competition In all victory cases the junior varsity and varsity competitions are scored separately It is entirely possible for one participating school to win the junior varsity dual meet and one participating school to win the varsity dual meet If there is a tie between teams the tie is broken by one team point awarded to a team based on certain criteria In a tournament most of the points are scored on the team level of advancement For example a team winning a match in the championship bracket would be awarded two team advancement points; one advancement point would be awarded if a team won a match in the consolation bracket The corresponding team points also apply if a wrestler from the team gained a bye and then won his next match in that bracket Two additional advancement points are for victories by fall default disqualification and forfeit One and one-half additional advancement points are awarded for technical fall victories One additional advancement point is awarded for major decisions A team could then win a certain number of placement points if its wrestlers have placed individually in the championship and consolation brackets Thus whole teams are awarded placements (first second etc) based on their total number of victories
    Individual placement points are also awarded For example in a tournament scoring eight places the winner of a quarterfinal in the championship bracket (where first and second places are awarded) would win three place points The winner of a semifinal in the championship bracket would win nine place points The winners of first and second place would then win four additional place points In the consolation bracket (where third and fifth places are awarded) those wrestlers who reach the quarterfinal round will receive one place point The winner of a semifinal match in the consolation bracket would receive four place points The winners of third and fifth place would receive two additional place points The winner of seventh place would receive one additional place point and so on A more detailed account of how individual and team points are awarded for tournaments is given on pages 46 to 49 of the 2007-08 NFHS Wrestling Rules Book

    Folkstyle - Age-group Level

    At young ages independent tournaments are often run in the freestyle and Greco-Roman styles There are also tournaments where wrestlers compete in a style very similar to collegiate or high school (scholastic) wrestling To differentiate this style from Freestyle and Greco-Roman the term folkstyle wrestling is more commonly used term than collegiate or scholastic In many places in the United States there are small associations known as wrestling clubs designed to introduce young people to the sport of wrestling many of whom are even as young as 3-5 years old Often these wrestling clubs are benefitted by the experience of older wrestlers particularly those who wrestle in middle school and high school The rules governing youth matches largely correspond to those of the National of State High School Associations|NFHS] with shorter periods (generally depending on the age divisions the periods typically last anywhere from one to one and a half minutes) and other modifications
    There is, however much less visible organization of wrestling in the Freestyle and Greco-Roman styles for young wrestlers especially at the high school and college age levels Many high school and college students do compete in freestyle and Greco-Roman dual meets and tournaments however with great success some of which are on the regional and national levels
    Similarly the differences between collegiate (folkstyle) wrestling and the international styles are enough to create potential disadvantages to the wrestlers not growing up focusing on the international styles However some would argue that the real reason the United States does not typically fare as well in international wrestling competitions is because of the greater focus much of the rest of the world places on the sport USA Wrestling and the Amateur Athletic Union currently sponsors duals state regional and national competitions in folkstyle freestyle and Greco-Roman for elementary and middle school age students as well as for all ages



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